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使用java自己简单搭建内网穿透

思路


内网穿透是一种网络技术,适用于需要远程访问本地部署服务的场景,比如你在家里搭建了一个网站或者想远程访问家里的电脑。由于本地部署的设备使用私有IP地址,无法直接被外部访问,因此需要通过公网IP实现访问。通常可以通过购买云服务器获取一个公网IP来实现这一目的。


实际上,内网穿透的原理是将位于公司或其他工作地点的私有IP数据发送到云服务器(公网IP),再从云服务器发送到家里的设备(私有IP)。从私有IP到公网IP的连接是相对简单的,但是从公网IP到私有IP就比较麻烦,因为公网IP无法直接找到私有IP。


为了解决这个问题,我们可以让私有IP主动连接公网IP。这样,一旦私有IP连接到了公网IP,公网IP就知道了私有IP的存在,它们之间建立了连接关系。当公网IP收到访问请求时,就会通知私有IP有访问请求,并要求私有IP连接到公网IP。这样一来,公网IP就建立了两个连接,一个是用于访问的连接,另一个是与私有IP之间的连接。最后,通过这两个连接之间的数据交换,实现了远程访问本地部署服务的目的。


代码操作


打开IDEA创建一个mave项目,删除掉src,创建两个模块clientservice,一个是在本地的运行,一个是在云服务器上运行的,这边socket(tcp)连接,我使用的是AIO,AIO的函数回调看起来好复杂。


先编写service服务端,创建两个ServerSocket服务,一个是监听16000的,用来外来连接的,另一是监听16088是用来client访问的,也就是给serviceclient之间交互用的。先讲一个extListener他是监听16000,当有外部请求来时,也就是在公司访问时,先判断registerChannel是不是有clientservice,没有就关闭连接。有的话就下发指令告诉client有访问了赶快给我连接,连接会存在channelQueue队列里,拿到连接后,两个连接交换数据就行。


private static final int extPort = 16000;
private static final int clintPort = 16088;


private static AsynchronousSocketChannel registerChannel;

static BlockingQueue<AsynchronousSocketChannel> channelQueue = new LinkedBlockingQueue<>();

public static void main(String[] args) throws IOException {

final AsynchronousServerSocketChannel listener =
AsynchronousServerSocketChannel.open().bind(new InetSocketAddress("192.168.1.10", clintPort));

listener.accept(null, new CompletionHandler<AsynchronousSocketChannel, Void>() {
public void completed(AsynchronousSocketChannel ch, Void att) {

// 接受连接,准备接收下一个连接
listener.accept(null, this);

// 处理连接
clintHandle(ch);
}

public void failed(Throwable exc, Void att) {
exc.printStackTrace();
}
});


final AsynchronousServerSocketChannel extListener =
AsynchronousServerSocketChannel.open().bind(new InetSocketAddress("localhost", extPort));

extListener.accept(null, new CompletionHandler<AsynchronousSocketChannel, Void>() {

private Future<Integer> writeFuture;

public void completed(AsynchronousSocketChannel ch, Void att) {
// 接受连接,准备接收下一个连接
extListener.accept(null, this);

try {
//判断是否有注册连接
if(registerChannel==null || !registerChannel.isOpen()){
try {
ch.close();
} catch (IOException e) {
e.printStackTrace();
}
return;
}
//下发指令告诉需要连接
ByteBuffer bf = ByteBuffer.wrap(new byte[]{1});
if(writeFuture != null){
writeFuture.get();
}
writeFuture = registerChannel.write(bf);

AsynchronousSocketChannel take = channelQueue.take();

//clint连接失败的
if(take == null){
ch.close();
return;
}

//交换数据
exchangeDataHandle(ch,take);

} catch (Exception e) {
e.printStackTrace();
}

}

public void failed(Throwable exc, Void att) {
exc.printStackTrace();
}
});

Scanner in = new Scanner(System.in);
in.nextLine();


}

看看clintHandle方法是怎么存进channelQueue里的,很简单client发送0,就认为他是注册的连接,也就交互的连接直接覆盖registerChannel,发送1的话就是用来交换数据的,扔到channelQueue,发送2就异常的连接。


private static void clintHandle(AsynchronousSocketChannel ch) {

final ByteBuffer buffer = ByteBuffer.allocate(1);
ch.read(buffer, null, new CompletionHandler<Integer, Void>() {
public void completed(Integer result, Void attachment) {
buffer.flip();
byte b = buffer.get();
if (b == 0) {
registerChannel = ch;
} else if(b == 1){
channelQueue.offer(ch);
}else{
//clint连接不到
channelQueue.add(null);
}

}

public void failed(Throwable exc, Void attachment) {
exc.printStackTrace();
}
});
}

再编写client客户端,dstHostdstPort是用来连接service的ip和端口,看起来好长,实际上就是client连接service,第一个连接成功后向service发送了个0告诉他是注册的连接,用来交换数据。当这个连接收到service发送的1时,就会创建新的连接去连接service


private static final String dstHost = "192.168.1.10";
private static final int dstPort = 16088;

private static final String srcHost = "localhost";
private static final int srcPort = 3389;


public static void main(String[] args) throws IOException {

System.out.println("dst:"+dstHost+":"+dstPort);
System.out.println("src:"+srcHost+":"+srcPort);

//使用aio
final AsynchronousSocketChannel client = AsynchronousSocketChannel.open();

client.connect(new InetSocketAddress(dstHost, dstPort), null, new CompletionHandler<Void, Void>() {
public void completed(Void result, Void attachment) {
//连接成功
byte[] bt = new byte[]{0};
final ByteBuffer buffer = ByteBuffer.wrap(bt);
client.write(buffer, null, new CompletionHandler<Integer, Void>() {
public void completed(Integer result, Void attachment) {

//读取数据
final ByteBuffer buffer = ByteBuffer.allocate(1);
client.read(buffer, null, new CompletionHandler<Integer, Void>() {
public void completed(Integer result, Void attachment) {
buffer.flip();

if (buffer.get() == 1) {
//发起新的连
try {
createNewClient();
} catch (IOException e) {
throw new RuntimeException(e);
}
}
buffer.clear();
// 这里再次调用读取操作,实现循环读取
client.read(buffer, null, this);
}

public void failed(Throwable exc, Void attachment) {
exc.printStackTrace();
}
});


}

public void failed(Throwable exc, Void attachment) {
exc.printStackTrace();
}
});


}

public void failed(Throwable exc, Void attachment) {
exc.printStackTrace();
}
});
Scanner in = new Scanner(System.in);
in.nextLine();

}

createNewClient方法,尝试连接本地服务,如果失败就发送2,成功就发送1,这个会走 serviceclintHandle方法,成功的话就会让两个连接交换数据。


private static void createNewClient() throws IOException {

final AsynchronousSocketChannel dstClient = AsynchronousSocketChannel.open();
dstClient.connect(new InetSocketAddress(dstHost, dstPort), null, new CompletionHandler<Void, Void>() {
public void completed(Void result, Void attachment) {

//尝试连接本地服务
final AsynchronousSocketChannel srcClient;
try {
srcClient = AsynchronousSocketChannel.open();
srcClient.connect(new InetSocketAddress(srcHost, srcPort), null, new CompletionHandler<Void, Void>() {
public void completed(Void result, Void attachment) {

byte[] bt = new byte[]{1};
final ByteBuffer buffer = ByteBuffer.wrap(bt);
Future<Integer> write = dstClient.write(buffer);
try {
write.get();
//交换数据
exchangeData(srcClient, dstClient);
exchangeData(dstClient, srcClient);
} catch (Exception e) {
closeChannels(srcClient, dstClient);
}


}

public void failed(Throwable exc, Void attachment) {
exc.printStackTrace();
//失败
byte[] bt = new byte[]{2};
final ByteBuffer buffer = ByteBuffer.wrap(bt);
dstClient.write(buffer);
}
});

} catch (IOException e) {
e.printStackTrace();
//失败
byte[] bt = new byte[]{2};
final ByteBuffer buffer = ByteBuffer.wrap(bt);
dstClient.write(buffer);
}

}

public void failed(Throwable exc, Void attachment) {
exc.printStackTrace();
}
});
}

下面是exchangeData交换数据方法,看起好麻烦,效果就类似IOUtils.copy(InputStream,OutputStream),一个流写入另一个流。


private static void exchangeData(AsynchronousSocketChannel ch1, AsynchronousSocketChannel ch2) {
try {
final ByteBuffer buffer = ByteBuffer.allocate(1024);

ch1.read(buffer, null, new CompletionHandler<Integer, CompletableFuture<Integer>>() {

public void completed(Integer result, CompletableFuture<Integer> readAtt) {

CompletableFuture<Integer> future = new CompletableFuture<>();

if (result == -1 || buffer.position() == 0) {
// 处理连接关闭的情况或者没有数据可读的情况

try {
readAtt.get(3,TimeUnit.SECONDS);
} catch (Exception e) {
e.printStackTrace();
}

closeChannels(ch1, ch2);
return;
}

buffer.flip();

CompletionHandler readHandler = this;

ch2.write(buffer, future, new CompletionHandler<Integer, CompletableFuture<Integer>>() {
@Override
public void completed(Integer result, CompletableFuture<Integer> writeAtt) {

if (buffer.hasRemaining()) {
// 如果未完全写入,则继续写入
ch2.write(buffer, writeAtt, this);

} else {
writeAtt.complete(1);
// 清空buffer并继续读取
buffer.clear();
if(ch1.isOpen()){
ch1.read(buffer, writeAtt, readHandler);
}
}

}

@Override
public void failed(Throwable exc, CompletableFuture<Integer> attachment) {
if(!(exc instanceof AsynchronousCloseException)){
exc.printStackTrace();
}
closeChannels(ch1, ch2);
}
});

}

public void failed(Throwable exc, CompletableFuture<Integer> attachment) {
if(!(exc instanceof AsynchronousCloseException)){
exc.printStackTrace();
}
closeChannels(ch1, ch2);
}
});

} catch (Exception ex) {
ex.printStackTrace();
closeChannels(ch1, ch2);
}

}

private static void closeChannels(AsynchronousSocketChannel ch1, AsynchronousSocketChannel ch2) {
if (ch1 != null && ch1.isOpen()) {
try {
ch1.close();
} catch (IOException e) {
e.printStackTrace();
}
}
if (ch2 != null && ch2.isOpen()) {
try {
ch2.close();
} catch (IOException e) {
e.printStackTrace();
}
}
}

测试


我这边就用虚拟机来测试,用云服务器就比较麻烦,得登录账号,增加开放端口规则,上传代码。我这边用Hyper-V快速创建了虚拟机,创建一个windows 10 MSIX系统,安装JDK8,下载地址:http://www.azul.com/downloads/?… 。怎样把本地编译好的class放到虚拟机呢,虚拟机是可以访问主机ip的,我们可以弄一个web的文件目录下载给虚拟机访问,人生苦短我用pyhton,下面python简单代码


if __name__ == '__main__':
# 定义服务器的端口
PORT = 8000

# 创建请求处理程序
Handler = http.server.SimpleHTTPRequestHandler

# 设置工作目录
os.chdir("C:\netTunnlDemo\client\target")

# 创建服务器
with socketserver.TCPServer(("", PORT), Handler) as httpd:
print(f"服务启动在端口 {PORT}")
httpd.serve_forever()

到class的目录下运行cmd,执行java -cp . org.example.Main,windows 默认远程端口3389。


最后效果


QQ截图20240225075018.png


总结


使用AIO导致代码长,逻辑并不复杂,完整代码,供个人学习:断续/netTunnlDemo (gitee.com)


作者:cloudy491
来源:juejin.cn/post/7338973258895802431

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